One partner for the entire lifecycle of your game

A game needs different expertise at different times. The team building your gameplay is not the team keeping servers up on launch night, and neither of them is the team porting it to a new platform three years later. We have worked on 100-plus games and have facilitated more than 800 game launches across 25 years and our four studios cover every one of those jobs. Pick the kind of game you are making and the stage it is at, and we will show you what we would take on.

Choose your type of game

Choose a lifecycle stage

See how we can help

Atomic Theory

Atomic Theory works in Unreal, Unity, Source and in custom engines, on camera, controls, character, gameplay features and optimization. The UI team designs the screens, art and animation, and the engineers build the system design and framework architecture underneath them. We port finished games to current-generation platforms and have sim-shipped many titles. Some studios use us for one of those. Others hand us the whole build.

Unreal Unity and SourceCustom enginesUI and UXPorting
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Who we work with

Careers

We are always looking for people who want to build games that last. Check our latest open roles.

On the board right now

Nothing on the board this minute. The full careers page is worth a look anyway.

About us

Two founders, several pints, and a plan to work with everyone they liked. Four studios later, Rocket Science Group is the group standing behind games you have already played.

More about the group

By the numbers

800 Game launches
4 Internal Studios
25 Years of experience

Dare mighty things